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  !rowspan=1|Değerler
  !rowspan=1|Değerler
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  |-
  | World Speed || World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. || Range: 0+<br />Default: 1  
  | Dünya Hızı || World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. || Range: 0+<br />Varsayılan: 1  
  |-
  |-
  | Unit Speed || Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed.|| Range: 0+<br />Default: 1
  | Birim Hızı || Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed.|| Range: 0+<br />Varsayılan: 1
  |-
  |-
  | Night Bonus || The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value || Range: On/Off <br />Default: Deactivated
  | Gece Bonusu || The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value || Range: On/Off <br />Varsayılan: Deactivated
  |-
  |-
  | Beginner Protection|| The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. || Range: 0+ Days<br />Default: 7 Days
  | Acemi Koruması || The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. || Range: 0+ Days<br />Varsayılan: 7 Gün
  |-
  |-
  | [[Morale]] || Morale weakens the advantage of a stronger player when attacking a severely weaker player. || Range: Active<br />Default: Inactive
  | [[Moral]] || Morale weakens the advantage of a stronger player when attacking a severely weaker player. || Range: Active<br />Varsayılan: Inactive
  |-
  |-
  | Alliance Cap || The maximum number of players allowed to be in one alliance at at the same time. || Range: 2+<br />Default: Unlimited
  | İttifak Üye Sınırı || The maximum number of players allowed to be in one alliance at at the same time. || Range: 2+<br />Varsayılan: Sınırsız
  |-
  |-
  | Peace || Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. || Range: On/Off <br />Default: Deactivated
  | Barış || Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. || Range: On/Off <br />Varsayılan: Deactivated
  |-
  |-
|}
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14.09, 22 Şubat 2012 tarihindeki hâli

The Worlds

A world is another word for a game server. Each world contains the same fundamentals of Grepolis except for minor changes in settings (see below). A player can join multiple worlds with the same account, however you can not play the same world with two different accounts. A list of all worlds and their settings can be found here.

Ayar Tanım Değerler
Dünya Hızı World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. Range: 0+
Varsayılan: 1
Birim Hızı Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed. Range: 0+
Varsayılan: 1
Gece Bonusu The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value Range: On/Off
Varsayılan: Deactivated
Acemi Koruması The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. Range: 0+ Days
Varsayılan: 7 Gün
Moral Morale weakens the advantage of a stronger player when attacking a severely weaker player. Range: Active
Varsayılan: Inactive
İttifak Üye Sınırı The maximum number of players allowed to be in one alliance at at the same time. Range: 2+
Varsayılan: Sınırsız
Barış Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. Range: On/Off
Varsayılan: Deactivated


Setting
Description
Values
World Speed World Speed determines how fast all actions in a world take. This includes buildings generating resources, limited time divine forces, mood and strength regeneration, etc. Range: 0+
Default: 1
Unit Speed Unit Speed determines the speed at which units travel across the map. It is the only speed setting that is independent of the World Speed. Range: 0+
Default: 1
Night Bonus The night bonus provides a bonus to the defender when attacked at night. The exact "time of night" differs per world, however this bonus is always 100% of a defender's total defense value. Range: On / Off
Default: Deactivated
Beginner Protection The time from when a player joins a world during which they can not be attacked. The duration listed in linked to Server Time and therefore unaffected by World Speed. Range: 0+ Days
Default: 7 Days
Morale Morale weakens the advantage of a stronger player when attacking a severely weaker player. Range: Active
Default: Inactive
Alliance Cap The maximum number of players allowed to be in one alliance at at the same time. Range: 2+
Default: Unlimited
Peace Peace indicates times during which players are unable to attack each other. These times are scarce, only usually occurring during major holidays such as Christmas. Range: On / Off
Default: Deactivated