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Back: Buildings

Purpose

In the Cave spies can be assigned to carry out espionage enemy cities. You can also store Silver here to pay for their services. The higher the level of the Cave, the more silver one can store. Once the Cave is completely expanded the limit is removed.

Requirements

Things You Should Know About Caves

The cave is the spying headquarters of your city.

Through espionage you can learn what a player has in their city so that you can better plan for an attack.

For more information about espionage see the espionage page.

To prevent the abuse of the maximum amount of silver that someone can keep in a cave, it is impossible to refill your cave while a spy is enroute towards another's city.

Building Levels

Max Level : 10

Level Points Cost Max. storable silver Building Time
Wood Stone Silver Population
1 60 200 400 700 3 1000 0:06:03
2 72(+12) 492 800 1306 1 (total 4) 2000 0:16:12
3 86(+14) 834 1200 1882 1 (total 5) 3000 0:29:14
4 104(+18) 1213 1600 2438 1 (total 6) 4000 52:09
5 124(+20) 1621 2000 2980 1 (total 7) 5000 1:12:11
6 149(+25) 2054 2400 3511 0 (total 7) 6000 1:34:20
7 179(+30) 2510 2800 4034 1 (total 8) 7000 1:57:48
8 215(+36) 2986 3200 4549 0 (total 8) 8000 2:23:06
9 258(+43) 3480 3600 5057 1 (total 9) 9000 2:49:52
10 310(+52) 3991 4000 5560 0 (total 9) Unlimited 3:18:01

Please note: The times stated are subject to change depending on the speed of your world and the level of your Senate. The times here are correct for Speed=1 and Senate=1. The times and resource costs above do not factor in the researches of Architecture and/or Crane.



Main 50x50.png Place 50x50.png Storage 50x50.png Lumber 50x50.png Stoner 50x50.png İroner 50x50.png Barracks 50x50.png Docks 50x50.png Academy 50x50.png Market 50x50.png Hide 50x50.png
Temple 50x50.png Wall 50x50.png Farm 50x50.png Theater 50x50.png Thermal 50x50.png Library 50x50.png Lighthouse 50x50.png Tower 50x50.png Statue 50x50.png Oracle 50x50.png Trade office 50x50.png
Git: Binalar